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TechActive today · day 2

Valve Speeds Up Steam a Day After Epic Touts 'Vibe Coded' Launcher

Epic launched an AI-built launcher claiming a speed edge over Steam; Valve pushed an update that beat it within 24 hours.

Part of a larger narrative

Epic Games Platform Overhaul

2 stories · since Oct 11 · newest 5h ago — Epic Games announces sweeping operational changes including delayed major titles, a complete anti-cheat rebuild, Linux expansion, and a shift toward AI-driven…

  1. Valve Speeds Up Steam a Day After Epic Touts 'Vibe Coded' Launcheryou are here
  2. Epic Games delays Disney Marvel/Star Wars shooter, mandates AI-first development

What to know

  • Epic publicly branded its new launcher as 'vibe coded' with AI, tying it to CEO Tim Sweeney's broader push to retool Epic's development around AI acceleration.
  • Within 24 hours, Valve shipped a Steam update (5.23s boot) that beat the 5.47s benchmark Epic had used as its launcher's main selling point.
  • Epic's launcher refresh is bundled with native Linux support and a rebuilt Easy Anti-Cheat meant to eventually enable Fortnite on Linux, though Steam Deck compatibility is unresolved.
  • Online reaction has focused less on the feature additions and more on mocking 'vibe coding' as a marketing term, with some commenters also noting Epic's launcher still lacks community features like forums and reviews.

The dispute Whether Steam's beating of Epic's benchmark is a genuine indictment of 'vibe coding' or an overhyped, not-yet-verified talking point seized on by Valve's fans. · positions read across 132 posts and comments

most voices

Epic's 'vibe coded' pitch is an embarrassing own-goal that undercuts its credibility as a Steam competitor.

  • “Orgs using vibe coded as a sales pitch, Lord.”

    GossiTheDog · Mastodon ↗
many voices

Optimizing boot time with AI is trivial and not evidence Valve is doing anything fundamentally different, or avoiding AI itself.

  • “Optimizing a project with AI is one of the most trivial things you can do with AI. I also wouldn't buy it for a second that Valve engineers aren't using AI, especially for something as trivial as...”

    hombre_fatal · Hacker News ↗
many voices

Speed aside, Epic's launcher still lacks basic community features Steam has had for years.

  • “I can’t believe they don’t have the resource to bring these features to their launcher, they actively refuse to make it a tool for communities.”

    aucisson_masque · Hacker News ↗
some voices

The backlash is overblown and parasocial, and Steam's claimed speed win isn't even confirmed as live for most users yet.

  • “All I can think with this whole situation is how much time is wasted by people getting angry and defensive on behalf of a Valve. It's almost like people have a parasocial relationship with the application itself.”

    Goronmon · Hacker News ↗

Tim Sweeney Epic Games CEOMartin Keely Epic VP and GM of Epic Games StoreEpic Games Developer of the new launcher and FortniteValve Maker of the Steam client

Valve Speeds Up Steam a Day After Epic Touts 'Vibe Coded' Launcher
theverge.com

How it unfolded 8 developments, newest first · click a bar or a number to jump articlespostscomments

Peak 63 pieces in one hour at Oct 14, 9 AM; 235 pieces over 2 days (76 articles · 54 posts · 105 comments) Oct 14, 9 AM — 63 pieces · 48 articles · 15 posts — Newswires 32, Google News 13, X 8, +2 moreOct 14, 10 AM — 10 pieces · 4 articles · 6 posts — Google News 4, Hacker News 2, Mastodon 2, +2 moreOct 14, 11 AM — 12 pieces · 7 articles · 5 posts — Google News 4, Mastodon 3, Newswires 3, +1 moreOct 14, 12 PM — 1 piece · 1 article — Newswires 1Oct 14, 1 PM — 3 pieces · 2 articles · 1 post — Google News 1, Mastodon 1, Newswires 1Oct 14, 2 PM — 8 pieces · 2 articles · 5 posts · 1 comment — Mastodon 3, Reddit 2, Google News 1, +2 moreOct 14, 3 PM — 4 pieces · 2 articles · 2 posts — Google News 2, Mastodon 2Oct 14, 4 PM — 2 pieces · 1 article · 1 post — Hacker News 1, Newswires 1Oct 14, 5 PM — 2 pieces · 2 comments — Reddit 2Oct 14, 6 PM — 2 pieces · 2 posts — Hacker News 1, Mastodon 1Oct 14, 7 PM — 1 piece · 1 post — Bluesky 1Oct 14, 8 PM — 1 piece · 1 post — Bluesky 1Oct 14, 9 PM — 1 piece · 1 post — Mastodon 1Oct 14, 10 PM — quietOct 14, 11 PM — quietYesterday, 12 AM — 2 pieces · 1 post · 1 comment — Bluesky 1, Reddit 1Yesterday, 1 AM — quietYesterday, 2 AM — quietYesterday, 3 AM — quietYesterday, 4 AM — 4 pieces · 4 articles — Google News 4Yesterday, 5 AM — 2 pieces · 2 posts — Mastodon 1, X 1Yesterday, 6 AM — quietYesterday, 7 AM — 2 pieces · 2 posts — Hacker News 1, Mastodon 1Yesterday, 8 AM — 1 piece · 1 post — Mastodon 1Yesterday, 9 AM — 1 piece · 1 post — Hacker News 1Yesterday, 10 AM — quietYesterday, 11 AM — 14 pieces · 2 articles · 3 posts · 9 comments — Hacker News 10, Newswires 2, Mastodon 1, +1 moreYesterday, 12 PM — 27 pieces · 27 comments — Reddit 22, Hacker News 5Yesterday, 1 PM — 4 pieces · 4 comments — Hacker News 4Yesterday, 2 PM — 5 pieces · 5 comments — Hacker News 5Yesterday, 3 PM — 20 pieces · 1 article · 1 post · 18 comments — Reddit 16, Hacker News 2, Mastodon 1, +1 moreYesterday, 4 PM — 2 pieces · 2 comments — Hacker News 2Yesterday, 5 PM — 1 piece · 1 comment — Hacker News 1Yesterday, 6 PM — 9 pieces · 9 comments — Reddit 8, Hacker News 1Yesterday, 7 PM — quietYesterday, 8 PM — 1 piece · 1 comment — Hacker News 1Yesterday, 9 PM — 2 pieces · 2 comments — Hacker News 1, Reddit 1Yesterday, 10 PM — 2 pieces · 2 comments — Hacker News 2Yesterday, 11 PM — 1 piece · 1 post — Bluesky 1Today, 12 AM — quietToday, 1 AM — 5 pieces · 5 comments — Reddit 5Today, 2 AM — 2 pieces · 1 post · 1 comment — Hacker News 1, Mastodon 1Today, 3 AM — 1 piece · 1 comment — Reddit 1Today, 4 AM — 8 pieces · 8 comments — Reddit 8Today, 5 AM — quietToday, 6 AM — 1 piece · 1 article — Newswires 1Today, 7 AM — 1 piece · 1 comment — Reddit 1Today, 8 AM — quietToday, 9 AM — 1 piece · 1 article — Newswires 1Today, 10 AM — 4 pieces · 4 comments — Reddit 3, Hacker News 1Today, 11 AM — 1 piece · 1 post — Mastodon 1Today, 12 PM — quietToday, 1 PM — 1 piece · 1 comment — Reddit 1Today, 2 PM — quietToday, 3 PM — quietToday, 4 PM — quiet 1–2345678
yesterdaytodaynow · 5:37 PM ET
  1. 8

    Epic details improved Linux anti-cheat as Fortnite-for-Linux advances

    Epic published further technical details on EAC Linux v2, saying it wants to work with developers and distro maintainers to make anti-cheat work seamlessly on Linux, a prerequisite it had tied to eventually shipping Fortnite there.

    1. 1 outlet first by Tom's Hardware, 10h ago · read ↗

    • Epic "vibe coded" a new launcher. And got a 3rd party involved to test the launch times. They the made a post bragging about how it was twice as fast. Blah blah blah.. BUT in that time between the independent evaluations, and the story being released. Valve silent improved their performance. AFAIK, epic is still faster, but by like .5 seconds or…

      Agzarahr/gaming3h agoview on r/gaming ↗
    2 more of the top 3 · 16 posts in this stretch
    • Epic says it vibe coded its new launcher because ‘programming is hard’ https:// thenextweb.com/news/epic-games -launcher-vibe-coded-ai-pivot-fortnite-linux?utm_source=flipboard&utm_medium=activitypub Posted into TNW - All Stories @ tnw-all-stories-thenextweb

      thenextweb@flipboard.comMastodon5h agoview on Mastodon ↗
    • I really hope this comes true. I'd love Electron-free versions of Discord and Teams. I've been building a native Rust/GPUI desktop app, and the difference in startup and memory is huge.

      crizantlaiHacker News6h agoview on Hacker News ↗
    all of them →
  2. 7

    Commentary casts the benchmark loss as indictment of vibe coding

    Aggregated discussion summaries described the comment sections treating Steam's speed win not just as a product update but as evidence against the broader 'vibe coding' trend in software development.

    “Steam's client now beats Epic's new AI-assisted launcher on startup time, and commenters treated the benchmark as an indictment of the whole 'vibe coding' trend.”
    — hncompanion.com
    • hncompanion.com

      Steam's client now beats Epic's new AI-assisted launcher on startup time, and commenters treated the benchmark as an indictment of the whole 'vibe coding' trend. #gaming 1/4

      hncompanion.comBluesky17h ago2▲view on Bluesky ↗
    2 more of the top 3 · 22 posts in this stretch
    • I get what you're saying, but I'd argue it's the correct way to think about it. Valve's first priority is always to stay in business, and to do that they have to be profitable. Valve isn't immune to doing shitty exploitive things. They made battle passes and lootboxes. I'll be honest I'm having a hard time tackling your message. I don't know what…

      Ratchoor/gaming22h agoview on r/gaming ↗
    • Steam client and the Steam webpage still feels like it was stuck in the very early 2000s. Just look at the page source. Ridiculous. Maybe with AI they can finally replace both of those crapmountains.No proper gallery, terrible video viewing experience. Broadcast live right into your face. I mean they don't swim in moneypools, they can't afford it…

      lofaszvanittHacker News22h agoview on Hacker News ↗
    all of them →
  3. 6

    Coverage frames Steam's response as a rebuke of 'vibe coding'

    Gaming outlets and a large Hacker News thread highlighted that Valve's targeted optimization on its decades-old client beat Epic's AI-assisted rewrite, with commentary noting Epic's launcher still lacks long-missing features like forums, reviews and guides.

    “Epic may have “vibe coded” a faster client, but Valve proved that targeted optimization on a decades-old ecosystem can still beat out AI speedruns.”
    — Respawn First
    • but $3.6 was a completely over the top scenario of keeping your PC sleeping the entire month (not using it at all, not even once), with a high idle consumption (typical is 2-3W, not 5), and at twice the price of the most expensive rate in the US (Hawaii, as far as I know, is at 48-50 cents). As I put it at the end, it's 90 cents a month tops, but…

      fullup72r/gaming1d agoview on r/gaming ↗
    2 more of the top 3 · 68 posts in this stretch
    • This is why software is slow and everything uses 2GB of RAM at idle: because nobody really cares.I'm sure that AI made this speedup work much easier and quicker; probably just access to the monorepo and a prompt of "make the launcher boot up faster while changing no functionality. Keep track of before/after benchmark numbers" would be fine as long…

      AmeoHacker News1d agoview on Hacker News ↗
    • LinuxToday@techhub.social

      Epic Games Confirms Fortnite Is Coming to Linux with New Easy Anti-Cheat https:// linuxiac.com/epic-games-confir ms-fortnite-is-coming-to-linux-with-new-easy-anti-cheat/

      LinuxToday@techhub.socialMastodon1d agoview on Mastodon ↗
    all of them →
  4. 5

    Valve ships Steam update that beats Epic's benchmark

    Less than 24 hours after Epic's claims, Valve pushed a Steam client update cutting boot time to 5.23 seconds, undercutting the 5.47 seconds Epic had claimed for its own launcher and neutralizing Epic's headline performance pitch.

    “Steam just got a little faster... Steam launched in 5.23 seconds, beating the 5.47 seconds claimed by Epic "vibe-coded" launcher…”
    — @Pirat_Nation
    • Steam just got a little faster. Valve has released a new Steam update that improves startup performance. In a user test, Steam launched in 5.23 seconds, beating the 5.47 seconds claimed by Epic “vibe-coded” launcher Now Steam has pushed a major update and is faster than epic

      @Pirat_NationX1d ago16k▲view on X ↗
    2 more of the top 3 · 4 posts in this stretch
    • majorlinux@toot.majorshouse.com

      What's the chances this was vibe-coded, too? Epic Is Overhauling Its Anti-Cheat So That Fortnite Can Finally Come To A New Platform https://www. gamespot.com/articles/epic-is- overhauling-its-anti-cheat-so-that-fortnite-can-finally-come-to-a-new-platform/ # EpicGames # AntiCheat # Linux # PC # Gaming

      majorlinux@toot.majorshouse.comMastodon1d ago1▲view on Mastodon ↗
    • I guess you chose the biased bitter stance that is factually wrong Now, now, projection will get you nowhere. :) As for Linus, guess what - he actually knows enough about programming to check the results before putting anything into a product. His decision to use AI as one of several tools isn't being forced on him by a profit-chasing company…

      Geminii27r/artificial1d agoview on r/artificial ↗
    all of them →
  5. 4

    Epic claims launcher is 46% faster than Steam from cold start

    Epic's VP Martin Keely told press AI was 'used as a tool' to let a small team rewrite the codebase, and Epic publicized a benchmark claiming its launcher loads 46% faster than Steam's client, framing speed as its core pitch against Valve.

    “AI was "used as a tool as part of [its] development process" to "allow a small team to rewrite the code base and be able to launch it faster across platforms"”
    — Epic Games
    1. 3 outlets first by GamesIndustry.biz, 1d ago · also 80 Level, TechPowerUp · read ↗

    2. 1 outlet first by VideoCardz.com, 1d ago · read ↗

    • rockpapershotgun@die-partei.social

      Fortnite is finally coming to Linux thanks to Epic rebuilding Easy Anti-Cheat, though Steam Deck support is still in the wind - https://www. rockpapershotgun.com/fortnite- is-finally-coming-to-linux-thanks-to-epic-rebuilding-easy-anti-cheat-though-steam-deck-support-is-still-in-the-wind # MultiplayerCompetitive # MultiplayerCooperative #…

      rockpapershotgun@die-partei.socialMastodon2d ago1▲view on Mastodon ↗
    2 more of the top 3 · 9 posts in this stretch
    • mattgreenrocks.bsky.social

      So performative and weird. Just say you improved on what was there before.

      mattgreenrocks.bsky.socialBluesky1d ago1▲view on Bluesky ↗
    • Agreed that test volume alone isn't a useful metric. What matters is whether the tests reflect real-world failure modes. We recently evaluated two AI classification approaches on 308 real messages. One achieved 94.48% accuracy, while another reached only 49.68%. That experience reinforced how important representative datasets, feedback loops, and…

      Sosyaldijitalr/artificial1d agoview on r/artificial ↗
    all of them →
  6. 3

    Gaming press and commentators mock Epic's 'vibe coded' framing

    Outlets and social commentators seized on Epic's own description of the launcher as 'vibe coded', questioning whether a company positioning itself as a serious Steam rival should market an admission that it leaned on AI instead of engineering.

    “"We vibe coded a new Epic Games Launcher" because "programming is hard", announce company we're somehow supposed to see as a serious Steam competitor…”
    — Rock Paper Shotgun
    • GossiTheDog@cyberplace.social

      Orgs using vibe coded as a sales pitch, Lord. “Programming is hard,” Epic says in a blog post. “So, instead of doing that, we vibe coded a new Epic Games Launcher” 💀 https://www. theverge.com/games/1010751/epi c-games-launcher-vibe-coded-ai-linux

      GossiTheDog@cyberplace.socialMastodon2d ago167▲view on Mastodon ↗
    1 more of the top 2 · 2 posts in this stretch
    • trinux@masto.ai

      El de @ gamingonlinux lo ha probado y usa GE-Proton. ¿Quién se iba a imaginar un lanzador de Epic oficial? xD https://www. gamingonlinux.com/2026/10/epic -games-launcher-preview-arrives-native-linux-support-fortnite-for-linux-is-coming-and-upgraded-easy-anti-cheat/

      trinux@masto.aiMastodon2d agoview on Mastodon ↗
    all of them →
  7. 2

    Epic announces Fortnite for Linux and rebuilt anti-cheat

    Alongside the launcher, Epic said it is rebuilding Easy Anti-Cheat (EAC Linux v2) and working with distro maintainers to eventually bring Fortnite to Linux, with Ubuntu, Fedora and Debian supported first; Steam Deck support is not yet enabled.

    1. 5 outlets first by Mastodon, 2d ago · also GamesBeat, Thurrott, The Verge, GamingOnLinux · read ↗

    2. 2 outlets first by OC3D, 2d ago · also Phoronix · read ↗

    2 more claims →
    • Epic Games just openly said it vibe coded its launcher

      @MiaAI_labX2d ago12▲view on X ↗
    2 more of the top 3 · 11 posts in this stretch
    • Absolutely jawdropping to see Epic, once renowned for their engine prowess, literally opening a PR announcement with “Programming is hard. So, instead of doing that, we vibe coded a new Epic Games Launcher” — Especially given the dearth of features in the EGS compared to Steam.

      @errant-signal.comBluesky2d agoview on Bluesky ↗
    • catalina@selfy.army

      today in tim sweeney https:// store.epicgames.com/news/epic- games-launcher-preview

      catalina@selfy.armyMastodon2d agoview on Mastodon ↗
    all of them →
  8. 1

    Epic unveils AI-'vibe coded' launcher preview

    Epic Games announced a redesigned PC games launcher in preview for Windows, Mac and Linux, saying it was built faster by having AI agents write and review the code — a company blog post stated 'Programming is hard... so, instead of doing that, we vibe coded a new Epic Games Launcher.'

    “Programming is hard. So, instead of doing that, we vibe coded a new Epic Games Launcher that’s way faster and more responsive than the current one, and has a new look.”
    — Epic Games
    1. 10 outlets first by TechPowerUp, 2d ago · also Neowin, Inven Global, Wccftech, Dexerto, PC Gamer, Epic Games Store +3 · read ↗

    2. 8 outlets first by Video Games Chronicle, 2d ago · also Rock Paper Shotgun, Digital Trends, Siliconera, Tom's Hardware, OC3D, Polygon +1 · read ↗

    4 more claims →

Also covered reported alongside — the timeline has no entry for these yet

  1. first by Eurogamer.net, 2d ago · also Eurogamer, Ars Technica

    3 more headlines

and 4 smaller pieces

What people are saying 12 voices from 5 sites · best of 132 · verbatim

Still unanswered
  • Has Valve's faster-boot update actually rolled out to all users, or is it still being tested by some?
  • Is Valve itself quietly using AI tools for this and other optimizations?